The annual Branding Roundtable. This time we will be talking about a theme that came up in the dice talk. The branding team is full of statements about how difficult, tough, and lost it is. But they still manage to give it shape, which is amazing. For more details, click here.
Our in-house training web media "Lantern" has been updated.
I am heartened by the way you are challenging yourself not only with Google Analytics data analysis but also with a scripting language (Google Apps Script). The sense of accomplishment you get when you succeed after a lot of hard work is irreplaceable. For more information, click here.
An article on KOMADO, a media peek inside Mogic, has been published.
This issue introduces the results of a survey conducted on newly hired interns. We asked the new designers and directors to share their honest impressions of Mogic from their perspectives. Please take a look! For more details, click here.
An article discussing Mogic's "fluffy" educational style was published in the in-house educational media "Lantern". The article explores the relationship between a culture that uses a lot of onomatopoeia and unique learning, as well as its effects and challenges. Please take a look. For more information, click here.
This is the second time Shori, a designer intern, has updated Lantern. She reviewed what she was able to learn from her conversation with the university's job placement advisor. Please take the time to enjoy it! For more information, click here.
This time, Lantern was updated by Shirono, a designer intern. He told us that when he faced a challenge, it was the words of a senior colleague that helped him overcome it. I felt somewhat encouraged after reading the article, as I too was facing challenges. Please take a look at the growth of our interns! For more information, click here.
The New Year's greeting card application is a difficult task every year, but this year, it was threatened with cancellation three days before its release; not even a single error in judgment could be forgiven, and they were on the very edge of their seat. However, such adversity gave them a hint that they were able to complete the game. Read the article to find out more about the engineers' predicament and the discussions during the game's production! For more information, click here.
Mural artist Keiko Orihara and everyone at Mogic painted a mural to commemorate our 15th anniversary on the wall near the first floor entrance. It has been 15 years since we grew roots in Shakujii Park. The mural is a kind of greeting from Mogic. If you are in the neighborhood, please stop by. For more information, click here.
Happy New Year!
Instead of New Year's cards, we have prepared a new year's greeting service that you can enjoy in your browser (PC/iOS/Android) this year!
This time, it is a tap-based game based on sumo. Nyorosuke", a boy who loves sumo but always loses, is going up against powerful rival wrestlers with the help of the god of the snake.
Please enjoy a happy and wonderful New Year's Day by hitting the enemy with a series of furious strikes. For more information, click here.
This article is written by Nawa, an engineering intern, who tells us about the "three barriers" he faced while working on MicroTech.
It is a great read that gives you a peek into the thinking process of an engineer.
Please take a look! For more information, click here.