With a combination of a small number of people + software + servers and robots.
We are promoting a new era of company management.
I hope to share some of the process in this section.
I am working in a company, and I am trying to figure out what is left when I subtract the prerequisite of "making money".
Capitalism is so self-evident that if you choose the stance of "belonging to a corporation," you will make sales and increase profits.
That is the first reason to run a company or work for a company.
However, when I consider that I spend more than 7 hours a day working, I feel that it is important to fulfill something other than "earning money" in order to keep my mental balance, although I am a little greedy.
I've started to do well in my work, I've been praised a little, I've made friends, etc. Everyone has their own criteria, but I wonder if I can have expectations for myself in the future.
From a different angle, another question I often receive from interns is "How can I insure myself against working in the future?
The risk of having only one job, the risk of not being able to do the job you want, the risk of working long hours, the risk of being transferred, the risk of having an unpleasant boss, the risk of not being able to start a business.
Ideally, there should be option trading that avoids them.
Whether there is really an option or not is another debate, but I feel that there is too much anxiety leading up to it.
Anxiety is born, then expectation, then worry, then hope.
It would also be ideal if the years of work increased with each passing season.
It's a bit of a stretch, but one of the best ways to get to know people from different countries when you go abroad is through the Japanese art of Origami ORIGAMI.
Origami has a high level of recognition, and when I start making it, people are interested in it in a "Oh, that" kind of way.
However, since many people know about vines and balloons, it is usually a good idea to write the person's name in Chinese characters on the completed origami as an added bonus.
While making origami, I always feel that this is what makes it "valuable" and that it is the "ability to organize information".
The material for origami is a sheet of plain paper.
They are everywhere in the world. And pens are everywhere, too.
In just a few tens of seconds, you can create a sense of discomfort in the person you are talking to, with the Japanese world view of cranes and your unfamiliar name in kanji.
There is a moment when something that was too common and too familiar to be "there" becomes "there".
The process of creating new value from mundane objects gives us hints to gain insights from the vast amount of mundane information on the Internet.
Perhaps the framework of perception of "vast and mundane information" itself is different, and we cannot see how to fold mundane information into value, and even more troubling, it is uncertain and seems to be changing rapidly.
The flip side of the story about the large number of housewives in the 1950s is the fact that most corporate organizations were dominated by men.
The company culture created at that time would naturally be a grammar = company culture created to help working men work harder.
They have been handed down from generation to generation in companies with a long history, and are now coming to terms with the discrepancy between them and the diversification of the workforce.
I think this is reflected in the recent discussions on childcare leave, shorter working hours, and the reform of work styles.
The company, Mogic, was founded in 2009 and its office is located in the bedroom community of Shakujii, which makes the company's staffing structure close to that of the local community.
The age range is from 19 to over 65, some are students, some are single, some are mothers and fathers raising children, some are caregivers, some are taking care of their grandchildren, and most are international students.
The grammar of a company created from such a background is still fundamentally different from the grammar of working men alone.
Something unspoken was created to lean on the workers in the community before the rules were made explicit in the work rules.
The various events and rules that don't seem like a company are apparently rationalized to accommodate the diversification of the workforce.
We are familiar with the term "landscape" in urban planning, landscape architecture, and geography, but we don't hear it very often.
In layman's terms, landscape is "an organic connection between people, nature and artifacts". (It seems that the actual definition of the term "landscape" is different in each field.
The reason why I bring up the idea of landscape when creating IT services is because IT development tends to be created in a point-by-point fashion, and I think it is necessary to have an idea to cover that.
For example, the functions to be used are summarized as requirements definition, usability is created as web design, and a place to store information is created as a database, which is then combined into a single system.
We also work on ranking high on search engines, post on social media, and send out press releases to let people know about it.
At first glance, all of these things seem important, but if we compare this to the construction of public facilities, we start to feel that something is missing.
The first step is to put together a list of possible uses by local residents, decide on the exterior and interior of the building, and create a multi-purpose room management office.
In order to inform the community about the new facility, we give priority to posting it on bulletin boards, telling people we know, and putting it on circulars.
Is that enough to really see the "view" that people enjoy and use?
I feel like I'm missing something.
Perhaps it seems to lack "something fun" that would make the people living there feel richer in their lives.
I believe that one of the most important things when creating an IT service is how you build that part of the service.
Well, in IT, it's not so much a landscape as it is a cloudscape.
In Mogic, there are many educational things going on.
The reason for the vagueness of the term "education-like" is that, like a classroom, there is no solid curriculum or performance goals, and the way we do things can change according to random events.
There have been various activities such as the creation of an idea service called MicroTech, the creation of Lassi, and the creation of a bouldering wall.
I've been doing this kind of education for a long time now, and I know that it has benefits that cannot be described in a few words, but why this style of education is actually better has not been clearly understood even among those who practice it.
I recently read a book that made me think of this, so I'll quote it here.
The Anthropology of Hiding
The Anthropology of Hiding
Students will eventually forget the content of their college classes.
I can hardly remember the contents of the lectures I took at university.
There is no way to know in advance what the benefits will be, or when the tangible results will be seen, either in education or by students.
Probably the only thing that remains in the students is "heat. The teacher cannot decide in advance what kind of energy the "heat" will turn into next in the student.
In the first place, students have the potential to be anything they want to be.
The words spoken in class, and the "learning" evoked therein, are not "products" that satisfy the needs of others.
It is a "gift" that is handed over without knowing how it will be received and without knowing what it will lead to.
omission (of middle part of a text)
Because it is a gift, the "effort" to do so cannot be converted into time or money, nor is it a subject that should be calculated for profit or loss.
If we view education as "labor" to be exchanged in the marketplace, as long as the "results" cannot be properly measured, it will always be the "right" answer to spend the least amount of effort.
If that is the case, then "education" becomes an exercise in futility.
In fact, you may have received very little, or you may have received something you never intended to give.
On the part of the teachers, only the "inability to reach" always remains.
I think that education is the act of continuing to give a gift to this unreachability.
Education is the act of continuing to give gifts toward this unreachability.
Perhaps it is because of the management policy that emphasizes teamwork that they do not see education as a cost effective way to improve skills, but as a gift.
It's not that "making mixed juice in the evening" is meaningful in itself, it's that the way you refresh yourself in the evening can have a significant impact on your performance.
At Mogic, the office starts at 10:00 a.m. and we concentrate for two hours until lunch.
After that, if I start working at 1:00 p.m., I will continue non-stop until 7:00 p.m. if things go normally.
However, after collecting data for a long time, I felt that they seemed to lose concentration between 4pm and 5pm.
I thought that I would be more productive if I could spend 30 minutes making drinks or food while having a good time, so I do something at least three times a week.
We've been doing this for more than two years now and haven't had any problems. In fact, I think it's good training for the younger generation as they twist their heads to make it look like fun.
When a person has to take time off work due to something unexpected, or has to ask someone else to do a job for him, he feels vulnerable and a little guilty about his position.
For example, if you are raising a child, you may be called home suddenly from daycare, or you may have a high fever and have to stay with the child for several days to take care of him/her.
In reality, I have nothing to feel guilty about because my family comes first, but if it keeps happening over and over again, I feel like I'm putting a burden on the people I work with, and I start to feel weak and sorry.
It is important for people who work in the same place to "help those who are vulnerable.
However, if your workplace has too much work and you are pressed for time, you may not be in the mindset of "helping those who are vulnerable" because if someone takes a day off, someone else will be affected.
If we take this into account, we need to consider it as a problem for the entire team or organization rather than an individual issue.
At Mogic, we check each other's work, change our business model, reorganize our teams, and try everything to make sure that no one's work gets overwhelmed or overwhelmed.
The empty room in the basement was originally a theater room, but since no one was using it, we decided to turn it into a bouldering room.
Bouldering is a sport where you climb up a high wall with countless hooks, reaching out and putting your feet on them, and this is an attempt to do it underground.
Then, how to make bouldering walls and hooks, we decided to use our specialty, D.I.Y., and asked the woodworking department (our in-house special technology department) to do it.
As for the order, the first thing is safety. This is important, because it would be a disaster if the whole wall fell down.
The next important thing is to make it not just a wall and yay for climbing it, but something that tickles the curiosity of "hey, how do I climb this?
After several hours of ideation and strength design, construction is expected to begin soon.
At the same time, the craft room on the 4th floor (where the woodworking club has special equipment for crafting) will be half renovated as a new cutting machine will be arriving.
Thus, the Mogic office is redecorated at least once every six months.